Status Effects

Status effects are in-battle game mechanics that modify a deployed soulmate's status for a certain amount of turns. There are 2 types of debuff: passive and active.

Status sources
Passive status can come from passive skills of soulmate and artifact in your party. Your deployed soulmates will gain passive statuses at the start of battle. They're permanent and can't be dispelled

Active status can come from weapon skill, charge attack, call effect of soulmate and artifact in your party. Special attacks from enemy can also apply status to your team. If there are multiple of the same status are applied at the same time, they won't stack and the one with more strength will take effect. However, the status is still applied and can still take effect after the status with least duration runs out.

Viewing statuses
The icons of status that a deployed soulmate is affected are listed on character thumbnail at the bottom, above hp bar. To view a full list of affected statuses with their name that an ally or enemy is affected, you need to hold on to character sprite. If you view statuses list of an ally, there will be a section for passive statuses be showed at first.