Joe

Charge Attack
{| class="wikitable" ! rowspan="3" | ! style="height:20px; text-align:center;" |Range ! style="height:20px; text-align:center;" |Target ! style="height:20px; text-align:center;" |Number of hits {| class="wikitable" ! rowspan="3" | ! style="height:20px; text-align:center;" |Range ! style="height:20px; text-align:center;" |Target ! style="height:20px; text-align:center;" |Number of hits {| class="wikitable" ! rowspan="3" | ! style="height:20px; text-align:center;" |Range ! style="height:20px; text-align:center;" |Target ! style="height:20px; text-align:center;" |Number of hits
 * style="height:20px; text-align:center;" |Long
 * style="height:20px; text-align:center;" |Selected
 * style="height:20px; text-align:center;" |3
 * colspan="3" style="width:512px; text-align:center;" |Deal 150% MATK damage; Heal allies by 80% MIND
 * }
 * colspan="3" style="width:512px; text-align:center;" |Deal 150% MATK damage; Heal allies by 80% MIND
 * }
 * style="height:20px; text-align:center;" |Long
 * style="height:20px; text-align:center;" |Selected
 * style="height:20px; text-align:center;" |3
 * colspan="3" style="width:512px; text-align:center;" |Deal 180% MATK damage; Heal allies by 100% MIND
 * }
 * colspan="3" style="width:512px; text-align:center;" |Deal 180% MATK damage; Heal allies by 100% MIND
 * }
 * style="height:20px; text-align:center;" |Long
 * style="height:20px; text-align:center;" |Selected
 * style="height:20px; text-align:center;" |3
 * colspan="3" style="width:512px; text-align:center;" |Deal 180% MATK damage; Heal allies by 100% MIND; cleanse 1 status weakening on allies
 * }
 * colspan="3" style="width:512px; text-align:center;" |Deal 180% MATK damage; Heal allies by 100% MIND; cleanse 1 status weakening on allies
 * }

Normal Attack
{| class="wikitable" ! rowspan="3" | ! style="height:20px; text-align:center;" |Range ! style="height:20px; text-align:center;" |Target ! style="height:20px; text-align:center;" |Charge bar fill {| class="wikitable" ! rowspan="3" | ! style="height:20px; text-align:center;" |Range ! style="height:20px; text-align:center;" |Target ! style="height:20px; text-align:center;" |Charge bar fill {| class="wikitable" ! rowspan="3" | ! style="height:20px; text-align:center;" |Range ! style="height:20px; text-align:center;" |Target ! style="height:20px; text-align:center;" |Charge bar fill {| class="wikitable" ! rowspan="3" | ! style="height:20px; text-align:center;" |Range ! style="height:20px; text-align:center;" |Target ! style="height:20px; text-align:center;" |Charge bar fill {| class="wikitable" ! rowspan="3" | ! style="height:20px; text-align:center;" |Range ! style="height:20px; text-align:center;" |Target ! style="height:20px; text-align:center;" |Charge bar fill
 * style="height:20px; text-align:center;" |Long
 * style="height:20px; text-align:center;" |Selected
 * style="height:20px; text-align:center;" |20%
 * colspan="3" style="width:512px; text-align:center;" |Deal 100% MATK damage
 * }
 * colspan="3" style="width:512px; text-align:center;" |Deal 100% MATK damage
 * }
 * style="height:20px; text-align:center;" |Long
 * style="height:20px; text-align:center;" |Selected
 * style="height:20px; text-align:center;" |20%
 * colspan="3" style="width:512px; text-align:center;" | Deal 105% MATK damage; fill charge bar +1%
 * }
 * colspan="3" style="width:512px; text-align:center;" | Deal 105% MATK damage; fill charge bar +1%
 * }
 * style="height:20px; text-align:center;" | Long
 * style="height:20px; text-align:center;" |Selected
 * style="height:20px; text-align:center;" |20%
 * colspan="3" style="width:512px; text-align:center;" |Deal 110% MATK damage; fill charge bar +2%
 * }
 * colspan="3" style="width:512px; text-align:center;" |Deal 110% MATK damage; fill charge bar +2%
 * }
 * style="height:20px; text-align:center;" |Long
 * style="height:20px; text-align:center;" |Selected
 * style="height:20px; text-align:center;" |20%
 * colspan="3" style="width:512px; text-align:center;" |Deal 120% MATK damage; fill charge bar +3%
 * }
 * colspan="3" style="width:512px; text-align:center;" |Deal 120% MATK damage; fill charge bar +3%
 * }
 * style="height:20px; text-align:center;" |Long
 * style="height:20px; text-align:center;" |Selected
 * style="height:20px; text-align:center;" |20%
 * colspan="3" style="width:512px; text-align:center;" |Deal 130% MATK damage; fill charge bar +5%
 * }
 * colspan="3" style="width:512px; text-align:center;" |Deal 130% MATK damage; fill charge bar +5%
 * }

Personal Weapon
{| class="wikitable" ! rowspan="4" | ! style="width:128px; text-align:center;" |Range ! style="width:128px; text-align:center;" |Number of uses ! style="width:128px; text-align:center;" |Target ! style="width:128px; text-align:center;" |Number of hits ! colspan="2" style="width:256px; text-align:center;" |Charge bar fill {| class="wikitable" ! rowspan="4" | ! style="width:128px; text-align:center;" |Range ! style="width:128px; text-align:center;" |Number of uses ! style="width:128px; text-align:center;" |Target ! style="width:128px; text-align:center;" |Number of hits ! colspan="2" style="width:256px; text-align:center;" |Charge bar fill
 * style="width:128px; text-align:center;" |Long
 * style="width:128px; text-align:center;" |3
 * style="width:128px; text-align:center;" |Row
 * style="width:128px; text-align:center;" |1
 * colspan="2" style="width:256px; text-align:center;" |35%
 * colspan="4" style="width:512px; height:80px; text-align:center;" |Deal 100% MATK damage
 * }
 * }
 * style="width:128px; text-align:center;" |Long
 * style="width:128px; text-align:center;" |3
 * style="width:128px; text-align:center;" |Row
 * style="width:128px; text-align:center;" |1
 * colspan="2" style="width:256px; text-align:center;" |35%
 * colspan="4" style="width:512px; height:80px; text-align:center;" |Deal 100% MATK damage; gain +10% MIND 2t; heal allies by +60% MIND
 * }
 * }